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Thank You for Your Loyalty – Welcome to Season 13!

Published on November 29th, 2024 at 10:52:07 AM

Dear Knights and brave adventurers,

A few days ago, Season 13 began, and we want to take a moment to thank you for being such a dedicated part of the Knight Manager community! Your loyalty and commitment make this game truly special.

Season 13 brings new challenges, fresh opportunities to strengthen your knights, and the chance to make history once again. We hope you've already had a great start to the new season and are enjoying climbing to new heights.

A heartfelt thank you for embarking on this journey with us. We wish you continued success, thrilling adventures, and lots of fun!

Your Knight Manager Team

Major Changes and Innovations for Season 13

Published on November 14th, 2024 at 2:37:43 PM

For the upcoming Season 13, we’ve planned a range of exciting changes. Only by trying out new ideas can we continuously evolve the game and provide you with the best possible experience.

Since Season 13 brings a particularly high number of new features, we’ve decided to shorten it slightly. This will give us more space for targeted testing and feedback to determine which of these changes prove effective and which we’ll keep permanently starting in Season 14.

Thus, Season 13 will run from the end of November until March 1, 2025. Starting with Season 14, we’ll introduce a permanent structure with two fixed seasons per year: the first from March 1 to September 1, and the second from September 1 to March 1 of the following year. This way, events like Easter and Christmas will always fall within their own season, and other recurring events can reliably occur at set dates.

This fixed structure brings many advantages: for you as players, the year becomes more predictable, as you can rely on a consistent rhythm of content and events. For us as developers, this clarity simplifies the planning and implementation of new content and allows us to prepare seasonal events in a targeted way.

Since we’ve focused on the numerous updates for Season 13, the release of the “Ghost Cliffs” will likely be postponed to Season 14. However, work on the new dungeon and rewards continues to ensure that the “Geisterklippen” are presented in top quality.

At the end of this post, you’ll find a list of the most important changes we’re implementing in Season 13.

We’re excited about the upcoming updates and look forward to seeing how you’ll experience these changes!

Key changes in S13:
- New ELO system for awarding glory points
- New matchmaking system for selecting potential opponents
- Introduction of new battle arena leagues (A, B, C, D, E, F, G)
- New damage calculation formula
- Adjusted difficulty level in the Troll Cave
- Hunt leaderboard now sorted by hunt points instead of kills
- The Düsterwald is divided into three zones, and orcs now appear based on the chosen zone instead of personal level
- Adjustments to the Blacksmith
- Adjustments to the Order Hall
- and much more

King’s Tournament

Published on October 30th, 2024 at 10:16:50 AM

To all knights,

As the season comes to a close, we are hosting a small, two-week tournament where you can demonstrate your skills and equipment under fair conditions. In this special tournament, only your base skill points and equipment will count – all bonus attributes are deactivated.

This tournament also serves as a way to test the upcoming new Elo system, matchmaking, and the updated damage formula. Since adjustments may be made throughout the tournament period, this round is solely about glory and honor – the winner will receive an exclusive title, but there will be no additional rewards.

If the tournament is well-received, we plan to host it at the end of each season – with unique rewards available nowhere else. These special prizes will highlight your status as outstanding knights of the kingdom and grant you long-term recognition.

To participate, simply say, “Start Tournament Fight” – you’ll automatically be registered for the tournament. Registration is also possible at any time during the tournament. Additionally, you can follow your progress and that of other players on the leaderboard on our website, where you can track both points and rankings.

The tournament begins on Friday, November 1st, at 7:00 PM German time. Good luck, and may the best knight triumph!

Since the release of our latest update, we’ve received a lot of valuable feedback. Two points were highlighted most frequently:

- The reduction of items in the Dark Forest
- Unlocking bonuses from past seasons

We would like to sincerely thank you for all your feedback, creative ideas, and numerous examples. After careful consideration, we have decided not to implement these changes as originally proposed.

Although we believe that reducing items in the Dark Forest and slowing the unlocking of bonuses from past seasons would lead to better balance and a more engaging competition in the long run, you’ve made it clear that these changes are currently not desired. We take your concerns seriously, especially those about potential impacts on gameplay enjoyment. Therefore, we have decided to step back from our initial plans and keep both the item quantities and the unlocking of bonuses as they are — even though we believe these changes would have long-term benefits for the game.

New Adjustments

Additionally, the dragon and the plagues in the forest will no longer completely prevent knights from going on wolf hunts. However, there will still be a chance that the dragon or the plagues might scare off the wolf before it can be struck. This adjustment was also made based on your feedback to make the hunting system more dynamic and challenging.

Looking Ahead

We are aware that an imbalance or surplus of certain items remains a challenge. To address this and promote greater diversity in the game, we plan to introduce new recipes. These will allow you to make better use of excess items while offering exciting new opportunities.

Even though bonuses will continue to be unlocked using the existing system, we are confident that the new Elo system for arena battles in Season 13 will revitalize competition, making fights more exciting and dynamic. This update aims to offer both new and experienced players a more challenging and engaging arena experience.

Thank you again for your continued support and dedication!

Major Changes Announced for Season 13

Published on September 24th, 2024 at 2:51:39 PM

For those of you following our devlogs, some of the upcoming changes will already be familiar. We are working hard to balance and enhance the game for both small and large players alike. While a few adjustments have been made during the current season, the most significant changes are set to take effect with Season 13. This news will give you an overview of the planned changes.



What's changing in Season 13:

Order Hall

  • Increased Costs: The upgrade costs in the Order Hall will be increased, as progress has been too rapid in the current season.

  • Daily Donation Limit: Each player will have a daily donation limit to ensure that the order is not dependent on just a few top donors, encouraging all members to contribute to the upgrades.


These adjustments will ensure that the Order Hall remains challenging and important throughout the entire season. Very active orders will still be able to gain an advantage through continuous donations.



Dungeons

  • Difficulty Adjustment: The difficulty in normal mode will be reduced, allowing more players to complete the dungeons. Heroic mode remains the same, while the Legendary mode will get 2–5% more difficult with each new cycle.

  • New Content: The Ghost Cliffs will likely be released during Season 13.



Dark Forest

  • Fewer Items: The number of specific items found in the Dark Forest will be reduced to restore game balance. Too many resources have caused items to lose value, and this adjustment aims to make each find more meaningful again.

  • Wolf Bait: Wolf bait can no longer be placed when a dragon is active or during an orc plague.

  • Material Adjustments: The materials for crafting wolf bait and the wolf coat will be changed to make them harder to obtain, balancing effort and reward.



Combat Arena

  • Bonus System: Instead of unlocking 3 old bonuses, only 2 will be unlocked, along with an additional "Deadly Accuracy" bonus for each skill point assigned.

  • Damage Calculation: The damage formula has been adjusted to strengthen defense, which was previously disadvantaged by the "Deadly Accuracy" bonus.



Opponent Selection and HonorPoints Distribution

  • New Elo System: The honor points distribution will switch to an Elo-based system, making point gains and losses fairer. If the point difference between players is too large, no points will be awarded for a victory. The maximum points remain capped at 25 (50 on Double Thursdays).

  • New Opponent Selection: Opponents will now be chosen based on their honor points rather than their leaderboard rank, increasing the pool of potential opponents for most players and reducing the risk of large players losing many points to smaller ones.



Note: These changes are substantial, and not all effects can be fully anticipated. If it turns out that certain adjustments (e.g., reduced item drops in the Dark Forest) have too great of an impact, we will adjust drop rates accordingly. We appreciate your understanding and look forward to your feedback!



This list is not exhaustive and covers only the major changes planned. All information is subject to change at any time.

Update: Province Battle Results Correction

Published on September 17th, 2024 at 9:59:58 AM

We’re thrilled that the recent Province Battle was so close and exciting! As soon as the battle ended, the winner was announced on Discord. However, due to an error, players were able to continue handing in tokens after the battle concluded, and these tokens were incorrectly added to the final score.

When reopening the game after the battle, the total score displayed showed Meridian in the lead due to these extra tokens. The issue has now been fixed, and tokens submitted after the battle's end will no longer count.

At the end of the official battle time, the Lazarus order was in the lead and is declared the winner.

Changes at the fair

Published on August 15th, 2024 at 9:02:38 PM

Dear Knights,

To ensure a fair and balanced experience for all players, we will soon be making a small adjustment to the probability of winning bonuses at the fair. This change will only affect a very small number of players who use an exceptionally large number of tickets at once.

What’s Changing?
Starting from the 50th bonus won at a fair (per week), the probability of winning additional bonuses will gradually decrease. This means that it will become increasingly difficult to win more bonuses after this point.

Why Are We Doing This?
Our goal is to maintain a balanced and fair experience for everyone. This adjustment prevents a small group of players from collecting an excessive number of bonuses by using a large number of tickets. By doing so, we ensure that the game remains challenging and fair for everyone.

Who Will Be Affected?
The vast majority of players will not be significantly affected by this change, as most typically win far fewer than 50 bonuses per fair. This means that your gameplay experience will remain largely unchanged.

In Summary:
This change helps us ensure a balanced and fair game for all players. We want to make sure that everyone continues to enjoy the game while also having a fair chance to rise to the top.

We appreciate your understanding and support!

Device notifications

Published on July 14th, 2024 at 7:56:26 PM

The system for device notifications has been redeveloped and should now ensure a more stable overall performance. Previously, this process caused a high load on the servers and occasionally overloaded them. Please check if everything works as usual when you have device notifications enabled. Thank you.

Scheduled maintenance

Published on July 10th, 2024 at 4:10:59 PM

Scheduled maintenance is set for today at 8 PM German time. During this period, various services will be scaled up to enhance performance and stability. As a result, the skill will be unavailable for approximately 30 minutes.

Thank you for your understanding and patience.

The tower has awakened again!

Published on June 27th, 2024 at 4:23:28 PM

A bug that caused the tower to reopen immediately has been fixed. The current tower remains unchanged and will stay open.

Season 12

Published on May 7th, 2024 at 7:42:03 PM

We're glad that so many of you are joining us again this season. In the coming days, you'll notice some new features, and many more are already planned. Thank you for your continued support – it enables us to keep the game running and evolving. The Krögoor team wishes you an exciting and entertaining Season twelve!

We have received reports from some players that the jousting tournament feature does not work properly with certain versions of the first-generation Echo devices. We have already forwarded this issue to our contacts. However, as skill developers, we do not have direct access to the devices' hardware, making it impossible for us to resolve the issue on our own. We recommend affected players to use an alternative Echo device or the Alexa app on their smartphone instead.

Double-Friday

Published on January 6th, 2024 at 10:21:45 AM

To compensate for the recent downtime, our next Double Thursday event will exceptionally be extended to two days. This means that double rewards will be available on both Thursday and Friday.

in-skill purchases

Published on January 4th, 2024 at 1:11:33 PM

Recently, a significant problem occurred in our game, which can be directly attributed to erroneous information from Amazon's API for in-skill purchases. This issue specifically affected the purchase of diamonds. Amazon's API transmitted incorrect data by occasionally returning a value of 0 for purchased diamonds, even though players had actually made purchases. These faulty API responses led to discrepancies between the data recorded in our system and the actual purchases, impacting the players' diamond accounts.

To preserve the integrity of your gaming experience and the accuracy of player accounts, we were forced to reset the game status to the state as of 6 AM GMT+1. This measure was necessary to correct the diamonds that were mistakenly deducted and to ensure the fairness of the game.

To prevent further impacts on the diamond balances, we have temporarily blocked the influence of Amazon's API on the diamond accounts.

This measure is necessary to prevent the problem from recurring, but it means that no purchases are currently possible in the game. Additionally, this implies that purchases made after 6 AM GMT+1 have not yet been credited.

We want to assure you that all purchases already made will be automatically credited as soon as the problem with the Amazon API is resolved. Our team is working intensively with Amazon to find a quick solution and restore full functionality as soon as possible.

We are aware that this problem has caused inconvenience not only for us but also for you as players. Although we are not the cause, we will consider how we can compensate for this outage for you. However, these considerations will only be made once the problem has been completely resolved.

Block player

Published on December 28th, 2023 at 7:45:37 PM

To stop communication with a specific player, use the command (block player). First search for the player using the search function and then say (block player). This will ensure a more pleasant and trouble-free playing environment.